#SUBDIRS = Util Physics World Entities
#SUBDIRS = test
bin_PROGRAMS = flowsim
flowsim_CPPFLAGS = -I$(top_srcdir)/include
flowsim_SOURCES = flowsimdriver.cpp \
		FlowSimApp.cpp \
		VectorField2.cpp \
		VectorField2Render.cpp \
		DynamicLines.cpp \
		DynamicRenderable.cpp \
		FlowSim.cpp \
		FlowSimFrmListener.cpp \
		ScalarField2.cpp \
		TxtDebugOut.cpp \
		DyeField3.cpp \
		DyeFieldRender.cpp \
		FlowSimGPU.cpp
flowsim_CXXFLAGS = $(OGRE_CFLAGS)
flowsim_LDADD = $(OGRE_LIBS) -lOIS \ 
		-lode



